Files
minio/internal/github.com/gorilla/rpc/v2/encoder_selector.go
Harshavardhana 61175ef091 Migrate to govendor to avoid limitations of godep
- over the course of a project history every maintainer needs to update
  its dependency packages, the problem essentially with godep is manipulating
  GOPATH - this manipulation leads to static objects created at different locations
  which end up conflicting with the overall functionality of golang.

  This also leads to broken builds. There is no easier way out of this other than
  asking developers to do 'godep restore' all the time. Which perhaps as a practice
  doesn't sound like a clean solution. On the other hand 'godep restore' has its own
  set of problems.

- govendor is a right tool but a stop gap tool until we wait for golangs official
  1.5 version which fixes this vendoring issue once and for all.

- govendor provides consistency in terms of how import paths should be handled unlike
  manipulation GOPATH.

  This has advantages
    - no more compiled objects being referenced in GOPATH and build time GOPATH
      manging which leads to conflicts.
    - proper import paths referencing the exact package a project is dependent on.

 govendor is simple and provides the minimal necessary tooling to achieve this.

 For now this is the right solution.
2015-08-12 19:24:57 -07:00

44 lines
1.0 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Copyright 2012 The Gorilla Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package rpc
import (
"io"
"net/http"
)
// Encoder interface contains the encoder for http response.
// Eg. gzip, flate compressions.
type Encoder interface {
Encode(w http.ResponseWriter) io.Writer
}
type encoder struct {
}
func (_ *encoder) Encode(w http.ResponseWriter) io.Writer {
return w
}
var DefaultEncoder = &encoder{}
// EncoderSelector interface provides a way to select encoder using the http
// request. Typically people can use this to check HEADER of the request and
// figure out client capabilities.
// Eg. "Accept-Encoding" tells about supported compressions.
type EncoderSelector interface {
Select(r *http.Request) Encoder
}
type encoderSelector struct {
}
func (_ *encoderSelector) Select(_ *http.Request) Encoder {
return DefaultEncoder
}
var DefaultEncoderSelector = &encoderSelector{}